ANIMATOR | GAME ARTIST
GUILLAUME PAGEAU
Merge Gardens has a bright, storybook visual style with lush, detailed garden scenes and charmingly stylized creatures and objects. I curated smooth, sparkling and playful animations, characters and creatures animations for the merge game. I also built a whimsical gameplay flow for the match-3 game, along side developers, and animated juicy visual effects.
In close collaboration with the art director, I created the universe of Build Away later called Idle City Empire. Art development and production as well as all advanced Spine animations. Inspired by classic cartoon visuals, the game is showcasing isometric 2D, photoshop vector and painted texture.
Leadership role for an idle game with a flat, minimal look & feel and strong emphasis on characters, fashion, lifestyle and accessories. Delivered high quality and advanced spine animations for this complex character customization system, including animated backgrounds.